Jun 01, 2005, 04:10 PM // 16:10 | #1 |
Krytan Explorer
Join Date: May 2005
Location: Richmond, Va
Guild: Looking for a better Guild
Profession: E/Mo
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looking for more help :(
ok can someone explain to me what these mean? and what is the dirrence between the 2?
1) For 36-55 seconds, you are attuned to Earth. You gain 30% of the energy cost of the spell each time you use Earth Magic 2) For 60 seconds, you are healed for 152-350% of the energy cost each time you cast a spell i have used these and dont seem to regenrate any energy faster? so im not understanding the terminoligy in them? |
Jun 01, 2005, 04:14 PM // 16:14 | #2 |
Frost Gate Guardian
Join Date: May 2005
Profession: W/E
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As for #2 what if you have that spell casted on yourself each time you cast a spell, lets a one that costs 5 mana - then at 152% you would be healed for roughly 7.5 health points. Basically keep casting spells when you have this buff on because you will keep getting healed with each cast.
And for #1 - I believe each time you would cast an Earth line spelll if you have this buff on the spell would cost you 30% less mana to cast it. Shmash Hope this helps |
Jun 01, 2005, 04:15 PM // 16:15 | #3 |
Ascalonian Squire
Join Date: May 2005
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In the first case, you are probably not "gaining" back the energy used for the earth spell; you probably are just not using that 30%. That's a guess.
In the second case, you are being *healed* in proportion to energy used. Heal points are not energy points. Hope this helps. |
Jun 01, 2005, 04:21 PM // 16:21 | #4 |
Krytan Explorer
Join Date: May 2005
Guild: Soul Devourers
Profession: W/Mo
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to my understanding, i guess #1 means you would get back 30% of the ENERGY COST of that spell.. let's say the spell costs 10 energy, you get back 3 (30% of 10) after the spell... so you're not regenerating, but you use less energy.
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Jun 01, 2005, 04:22 PM // 16:22 | #5 |
Wilds Pathfinder
Join Date: May 2005
Location: Chico, CA, USA
Guild: Dragon Fang
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Okay here is how it works first You cast a earth spell like "after shock" which cost 10, then because of the first part you gain 3 energy back. Then you gain 15.2 to 35 life.
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Jun 01, 2005, 04:27 PM // 16:27 | #6 |
Krytan Explorer
Join Date: May 2005
Location: Richmond, Va
Guild: Looking for a better Guild
Profession: E/Mo
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can someone give me a formula for each enchantment?
becasue if i cast something that cost 15 energy with the enchanment that reduces this cost by 30% well thats would save me 4.5 energy points and make the casting cost really be 11.5? is this correct? |
Jun 01, 2005, 04:32 PM // 16:32 | #7 |
Krytan Explorer
Join Date: May 2005
Guild: Soul Devourers
Profession: W/Mo
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- energy cost + (energy cost * 30%)
so with energy cost 15: -15+4.5= -10.5 not 11.5 and this equals to 70% of 15 |
Jun 01, 2005, 04:53 PM // 16:53 | #8 |
Ascalonian Squire
Join Date: Apr 2005
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Well by the wording of the first spell, it doesn't necessarily reduce the cost. If the spell costs 15 energy to cast, then you must have that 15 energy to cast it, but once you have, you get 5 energy back. So in other words, you can't cast the spell that costs 15 with only 10 energy.
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Jun 01, 2005, 04:53 PM // 16:53 | #9 |
Wilds Pathfinder
Join Date: May 2005
Location: Chico, CA, USA
Guild: Dragon Fang
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You need to pay the 15 first then you get the 4.5 back. It is a refund not a reduction.
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Jun 01, 2005, 04:58 PM // 16:58 | #10 |
Krytan Explorer
Join Date: May 2005
Location: Richmond, Va
Guild: Looking for a better Guild
Profession: E/Mo
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thanks for the info guys. im a elemental/monk and when it comes time to change the 2nd proff im goign to drop monk. my last question is there a proffession that can regenerate energy faster?
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Jun 01, 2005, 05:03 PM // 17:03 | #11 |
Krytan Explorer
Join Date: May 2005
Guild: Soul Devourers
Profession: W/Mo
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sorry for the misleading info.. i meant you can calculate it as a reduction, but it's actually a refund... thx for the clarification
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